This mod does the following changes to Doom 3:
-Working ThirdPerson View: Press "Z"
-All melee zombies (Not demons or commando zombies.) come back to life after a short period of time unless gibbed. (Which means to keep them dead after shooting them you have to pull out the chainsaw and dismember them. big grin )
-Doubled the refire rate for the pistol and machine gun. (Didn't double the ammo pickup for them so use short bursts with the machine gun.)
-Increased the clip size for the Chaingun from 60 to 120. (60 just didn't seem to justify a "chain")
-Increased the kickback of the shotgun by 5x. The enemies now fly back about 10ft when killed with it.
-Increased the shotgun damage slightly.
-Halved the bounciness of the grenades so they don't act like a "superfunball."
See readme for full details in:
C:\Program Files\Doom 3\Super-Doom3 Mod |