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Doom 3 - DOOM 3, DOOM3, .pk4, - mods, conversions, mini-mods, reality, blood mods - Super-DOOM3 MOD (1.1b)

Doom 3 - DOOM 3, DOOM3, .pk4, mods, conversions, mini-mods, reality, blood mods Super-DOOM3 MOD (1.1b)
 
 
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Super-DOOM3 MOD (1.1b) Details
 
Doom 3:  Super-DOOM3 MOD (1.1b)
 by  SiTWulf
Status: Public ReleaseType: Multiplayer
1
Created: 07/03/07 106   0

Mod
This mod does the following changes to Doom 3: -Working ThirdPerson View: Press "Z" -All melee zombies (Not demons or commando zombies.) come back to life after a short period of time unless gibbed. (Which means to keep them dead after shooting them you have to pull out the chainsaw and dismember them. big grin ) -Doubled the refire rate for the pistol and machine gun. (Didn't double the ammo pickup for them so use short bursts with the machine gun.) -Increased the clip size for the Chaingun from 60 to 120. (60 just didn't seem to justify a "chain") -Increased the kickback of the shotgun by 5x. The enemies now fly back about 10ft when killed with it. -Increased the shotgun damage slightly. -Halved the bounciness of the grenades so they don't act like a "superfunball." See readme for full details in: C:\Program Files\Doom 3\Super-Doom3 Mod
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