This is the CNC3 SDK released on 8-23-07, mirrored here for the benefit of the CnC community. You will need the new version of the CNC3 WorldBuilder to make any custom maps that use your new assets (also mirrored with other CNC3 utilities). Some other special notes to consider from the documentation:
"The MOD SDK requires some applications be installed before being able to build the included Sample MOD or your created MOD. The .NET Framework is required to be able to run the BinaryAssetBuilder application used to build the XML data. The other two applications ANTRL, and Mvp.xml are not required but recommended. Some of our existing xml files will not compile without these applications.
1. .NET Framework v2.0 – Required to run the BinaryAssetBuilder application.
2. Visual C++ 2005 SP1 – Required to run the BinaryAssetBuilder application.
3. ANTLR v2.77 – Required when using the <Define> tag.
4. Mvp.xml v2.0 – Required when using xi:include statements. |