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Member since: 07-Aug-2006
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UrbanLegend
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Dodgeball Hall Of Fame (Kirkland WA), United States |
| Other, 28
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Intense gamer |
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"A long time interest in Game Design, Architecture, and Level Design led Cory to participate in and lead several game modification projects. The most notable of these was the Dodgeball:Source Half Life 2 full conversion mod. Dodgeball:Source was an IGF competition finalist in 2006 and has received over 1,000,000 downloads worldwide. While completing his Bachelors in Game Design from the University of Advancing Technology in 2005, Cory worked as an intern doing level design on the Massively Multiplayer FPS game titled Conflict:Omega at VoodooFusion Studios. After completing his internship there, Cory worked on level design for F.E.A.R. Extraction Point at TimeGate Studios. Cory is now living in Kirkland Washington and working at Monolith Productions. " |
| Games I play: |
F.E.A.R. (Of course) -F.E.A.R. co-op mod PREY (PC) Titan Quest Half Life 2 -Episode:1 -Dodgeball:Source -Sin Episodes -Counter Strike (As usual) Quake 2 (again) Rise Of The Triad (Found a great Win32 port) Metroid Prime Hunters (DS) Condemned: Criminal Origins NOLF2 Aliens Vs. Predator 2 Men of Valor (XBOX) The Warriors (XBOX) |
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| Game Dev Skills: |
Skinner(Expert), Level Designer(Expert), Producer(Expert), Programmer(Expert), Texture Artist(Expert), Scripter(Expert), Architecture Modeler(Expert), General Modeler(Expert) |
| Preferred Genres: |
Fantasy Action, Historic Warfare Action, Modern Warfare Action, SciFi Action, Roleplaying, Simulation, Other |
| Turbo Squid Member: |
UrbanLegend |
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